Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-67438

Holograms [witherskulls are sometimes visible]

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w33a
    • None
    • Windows 7
    • Unconfirmed

      /summon WitherSkull ~ ~2 ~

      {direction:[0.0,0.0,0.0],ExplosionPower:0,CustomName:"EXAMPEL",CustomNameVisible:true}


      Mapmakers use this for holographic text ,but:
      -the witherskull ist visible in the moment when you´re spawning it
      -it will plink(get visible and invisible again) randomly

      personal problem
      I would like to use ,to make RPG Healthbars for mobs and players but if you´re constandly summoning this things above an entitys head and emeadiatly kill it ,you´ll have a nice healthbar ,exept that your still seeing the witherskull above you cause it´s always visible for a second

      my concept is based on this video: https://www.youtube.com/watch?v=bUfYmBUbmfc&list=PLPETk8BsQC2eq7mV7vuXtuXc_5qs31CIx&index=83
      exept that i´m using this
      /execute @e[score_healthbar=20,score_healthbar_min=20] ~ ~ ~ /summon WitherSkull ~ ~2 ~ {ActiveEffects:[

      {Id:14,Amplifier:1,Duration:3217,Ambient:1,ShowParticles:false}

      ],direction:[0.0,0.0,0.0],ExplosionPower:0,CustomName:"♥♥♥♥♥♥♥♥♥♥",CustomNameVisible:true}
      instead of using the entitydata commmands Ethos used ,so that my one is able to display players aswell.

            Unassigned Unassigned
            5AIT0ART 5AIT0ART
            Votes:
            0 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved: