While playing a Lan world hosted by Computer 1, Computer 2 was taken into the desert to explore for things. The view distance was turned up to 10, and then what you can see in the screenshots happened. Turning on VBO or Changing View Distance to 8 or lower corrected it. The player did not move very much, and the game did not crash. The view changed randomly based on the angle that the camera was facing.
When we were looking at the desert later, we found some of the structures that were present in these photo's actually exist.
- duplicates
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MC-62958 Massive Visual Glitching with VBOs off and Chunk distance over a level the graphics card cannot handle (Caused by outdated AMD drivers)
- Resolved