-
Bug
-
Resolution: Unresolved
-
None
-
24w44a, 1.21.3, 24w45a, 1.21.4 Pre-Release 1
-
None
-
Confirmed
-
Particles, Rendering
-
Important
-
Platform
If playing on Fabulous! graphics with clouds disabled, all particle effects seem to stick in the frame buffer one frame longer than they're supposed to. This doesn't happen when using Fancy graphics. This causes a ghosting effect if you move your view quickly with particles in view.
Steps to Reproduce:
- Turn on Fabulous! graphics, and disable clouds.
- Limit framerate to 10FPS
- Spawn a block marker:
/particle block_marker{block_state:"glass"} ~ ~1.5 ~ 0 0 0 0 1
- Move your camera around while keeping the particle in view
Attached images:
Video Demonstrations:
2024-11-09_12-54-46.mp4
https://youtu.be/RrFgrOcSjkc (glass block_marker, very obvious effect)
https://youtu.be/Ql2Zciyq5FA (additional demonstration with various other particles)