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  1. Minecraft: Java Edition
  2. MC-278096

"Fabulous!" graphics and clouds disabled causes all particles to linger in frame buffer for one frame

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 24w44a, 1.21.3, 24w45a, 1.21.4 Pre-Release 1
    • None
    • Confirmed
    • Particles, Rendering
    • Important
    • Platform

      If playing on Fabulous! graphics with clouds disabled, all particle effects seem to stick in the frame buffer one frame longer than they're supposed to. This doesn't happen when using Fancy graphics. This causes a ghosting effect if you move your view quickly with particles in view.

      Steps to Reproduce:

      1. Turn on Fabulous! graphics, and disable clouds.
      2. Limit framerate to 10FPS
      3. Spawn a block marker:
        /particle block_marker{block_state:"glass"} ~ ~1.5 ~ 0 0 0 0 1
        
      4. Move your camera around while keeping the particle in view

      Attached images:

      1. Fabulous! graphics:
      2. Fancy graphics:

      Video Demonstrations:
      2024-11-09_12-54-46.mp4

      https://youtu.be/RrFgrOcSjkc (glass block_marker, very obvious effect)
      https://youtu.be/Ql2Zciyq5FA (additional demonstration with various other particles)

        1. 2024-11-04_15.36.51.png
          346 kB
          Flamingosaurus
        2. 2024-11-04_15.37.01.png
          290 kB
          Flamingosaurus
        3. 2024-11-09_12-54-46.mp4
          2.64 MB
          [Helper] Jiingy

            gegy1000 [Mojang] Gegy
            Flamingosaurus Flamingosaurus
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              Created:
              Updated:
              CHK: