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  1. Minecraft: Java Edition
  2. MC-276921

Riding display entity causes jittery/non-interpolated camera movement

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 24w38a
    • None
    • Unconfirmed
    • (Unassigned)

      Riding a display entity no longer causes camera movements to be interpolated, resulting in jittery movement essentially stuck at 20 FPS. "teleport_duration" doesn't change this.

      To reproduce:

      Summon any display entity

      /summon text_display ~ ~ ~ {Tags:["display"]}
      /ride @p mount @n[tag=display]

      (Repeating)

      /execute as @e[tag=display] at @s run tp @s ~ ~ ~0.2

      Notice how the camera is no longer smoothly moving. This is also the case when "teleport_duration" is being applied. The display itself also

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            PardonErich PardonErich
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              Created:
              Updated:
              Resolved: