Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-276640

Riding an entity constantly teleported with relative coordinates produces jittery camera movement

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • Future Update
    • 24w37a
    • None
    • Community Consensus
    • Creative
    • Camera, Commands, Entities
    • Important
    • Platform

      When a player is riding an entity that is teleported with relative coordinates from another entity, the ride entity does not interpolate smoothly. This issue is more noticable with a minecart: video.mp4

      Steps to reproduce:
      1. In a repeating command block insert the following command:

      execute as @e[type=minecraft:armor_stand] at @s run tp @e[type=minecart] ^ ^ ^-2 

      2. In another repeating command block insert the following command

      data modify entity @n[type=minecraft:armor_stand] Rotation set from entity @a[limit=1] Rotation 

      3. Summon a minecart and an armor_stand

      4. Ride the minecart

      /ride @s mount @e[type=minecart]

      5. Look around while riding the minecart

      Observed result:
      Your camera is shaky

      Expected result:
      Your camera does not shake, like in 1.21.1

      Notes:
      After multiple edits, we've figured out that the problem is caused by teleporting with relative coordinates and only seems to happen when the player is riding the entity, so its probably the same bug as MC-275767 but not completly fixed.

        1. Confirmed.mp4
          7.10 MB
        2. video.mp4
          6.92 MB

            HugoHagglund [Mojang] SHugoh
            Erkko_68 Erkko_68
            Votes:
            4 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: