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  1. Minecraft: Java Edition
  2. MC-275655

Entity rotation does not visually update when using the teleport command until the world is reloaded

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 24w36a
    • 24w33a, 24w34a
    • None
    • Confirmed
    • Commands, Entities
    • Important
    • Platform

      Steps to reproduce:

      1. Run
        /summon wolf ~ ~ ~ {NoAI:1,Tags:[Doge]}
        /execute as @e[type=wolf,tag=Doge] at @s run tp @s ~ ~ ~ ~45 0

      Observed result:
      The wolf's rotation does not visually update until the world is reloaded.

      Expected result:
      The wolf's rotation updates, like in 1.21.1 and before.

      Notes:
      Also, I then turned on and off NoAI and it snapped to a rotation but then doesn't rotate anymore... It is almost like the rotation doesn't register unless the AI turns on and off
      Found out that anytime I reload the world the rotation registers for a tick on load: On-Load

      Videos:
      24w33a
      1.21.1

        1. Screenshot_20240819-190737.png
          795 kB
          ArsiTheFox
        2. screenshot-1.png
          6 kB
          [Helper] Jiingy
        3. screenshot-2.png
          2.19 MB
          ArsiTheFox

            gegy1000 [Mojang] Gegy
            ArsiTheFox ArsiTheFox
            Votes:
            4 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: