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Bug
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Resolution: Duplicate
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None
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24w33a, 1.21.1
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None
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Unconfirmed
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(Unassigned)
If the player has an ambient level 2 effect (possible in survival via the beacon) and gets inflicted with a level 1 effect of the same type that isn't ambient, the level 2 effect will no longer be ambient.
To reproduce:
- Create a beacon that gives a level 2 effect
- drink the level 1 potion
- the level 2 effect will no longer be ambient (until the beacon reapplies the effect
Alternative method:
- run
/give @p potion[potion_contents=\{custom_effects:[{id:"minecraft:speed",amplifier:1,duration:1200,ambient:1b}]}] 1
to give yourself a potion that inflicts ambient speed II
- drink the potion
- drink a regular potion of swiftness
- the speed II effect will no longer be ambient
- duplicates
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MC-189162 Applying an effect with particles hidden will be unhidden by beacons, conduits and dolphins for the same effect
- Open