Details
-
Bug
-
Resolution: Unresolved
-
None
-
1.15.2, 1.16 Pre-release 5, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2, 20w46a, 20w51a, 1.16.5, 21w08b, 21w37a, 1.19.2
-
None
-
Confirmed
-
Beacon, Particles
Description
When using the command /effect give @p strength 1000000 255 true, the particles should be hidden (which they are). However, when a player enters the target radius of a beacon with that same effect then leaves the area affected by the beacon, the player will show the particles for the effect again as if the original command had 'false' instead of true instead.