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  1. Minecraft: Java Edition
  2. MC-275564

You cannot destroy high speed minecarts nor their passengers if they have high velocity even during tick freeze

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 24w33a, 24w34a, 24w36a, 1.21.2 Pre-Release 3, 1.21.3
    • Community Consensus
    • Minecart
    • Normal
    • Platform

      It's obviously quite hard to hit a fast moving object.
      But even with /tick freeze you just cannot interact with the minecart at all.
      Hitting it doesn't destroy it nor damage its passengers.

      Reproduction Steps

      • Build a loop for a minecart to speed up in
      • Set minecartMaxSpeed to 1000
      • Do tick freeze
      • Try to hit the minecart

      Observed Result

      Expected Result

      • You would be able to destroy the minecart

      Suggested fix

      • This is probably due to interpolation. I think the best way to fix this is remove entity position interpolation (show entities real position) during /tick freeze since everything is stationary so there is no movement to interpolate. To prevent entities appearing to teleport when /tick freeze is executed you should still interpolate their movement from their current position to their true non-interpolated position for 1 pseudo-tick after the command is executed instead of abruptly removing the interpolation.
        Of course only remove the interpolation for entities which are frozen by /tick freeze, player movement should still be interpolated as normal.

            Unassigned Unassigned
            Ceresjanin123 Ceresjanin123
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              Created:
              Updated:
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