-
Bug
-
Resolution: Unresolved
-
None
-
1.21, 1.21.1, 24w36a, 1.21.2 Pre-Release 3, 24w44a, 1.21.3
-
None
-
Confirmed
-
Rendering, Textures and models
-
Low
-
Platform
When placing a block next to a spawner/trail spawner (use a translucent block to avoid MC-266463) the opposite face will become shaded as if the block was placed on the other side. This occurs in all directions (X/Y/Z) unlike the culling bug I mentioned earlier.
This issue doesn't affect vault blocks (mentioning this because they have a similar model so maybe this can be fixed by copying their behavior)
Check attached files for a showcase