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  1. Minecraft: Java Edition
  2. MC-274029

Ambient occlusion renders incorrectly on inner faces of spawners & trial spawners

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21, 1.21.1, 24w36a
    • None
    • Confirmed
    • Rendering, Textures and models
    • Low
    • Platform

      When placing a block next to a spawner/trail spawner (use a translucent block to avoid MC-266463) the opposite face will become shaded as if the block was placed on the other side. This occurs in all directions (X/Y/Z) unlike the culling bug I mentioned earlier.

      This issue doesn't affect vault blocks (mentioning this because they have a similar model so maybe this can be fixed by copying their behavior)

      Check attached files for a showcase

        1. X Bad.png
          1.18 MB
          Ceresjanin123
        2. X Good.png
          1.12 MB
          Ceresjanin123
        3. Y Bad.png
          2.49 MB
          Ceresjanin123
        4. Y Good.png
          2.57 MB
          Ceresjanin123
        5. Z Bad.png
          1.25 MB
          Ceresjanin123
        6. Z Good.png
          1.19 MB
          Ceresjanin123

            Unassigned Unassigned
            Ceresjanin123 Ceresjanin123
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              Created:
              Updated:
              CHK: