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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w13a
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None
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Confirmed
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Camera
When spectating a living entity in spectator mode and it sustains damage, your camera will adjust accordingly. However, this behavior does not extend to non-living entities, which can be damaged using the /damage command. If you're spectating entities like minecarts or armor stands, your camera will not tilt when you inflict damage on them. Relates to MC-259552.
steps to reproduce
- Summon an armor stand entity
- Spectate the armor stand
/damage @e[type=minecraft:armor_stand,limit=1,sort=nearest] 1 minecraft:player_attack
- Summon a boat entity
- Spectate the boat
/damage @e[type=minecraft:boat,limit=1,sort=nearest] 1 minecraft:player_attack
- Summon an ocelot entity
- Spectate the ocelot
/damage @e[type=minecraft:ocelot,limit=1,sort=nearest] 1 minecraft:player_attack
Observed: The camera tilts only when mobs, such as ocelots in this instance, take damage. However, when spectating non-living entities like armor stands or boats, the camera does not tilt upon their damage.
Expected: The camera should consistently tilt when spectating any entity taking damage. Although non-living entities don't turn red when damaged, they may still exhibit visual cues, as seen with armor stands, boats, or minecarts wobbling upon damage.