-
Bug
-
Resolution: Invalid
-
None
-
1.20.4
-
Unconfirmed
-
(Unassigned)
Using a plugin I set the sky light level to zero at night (this plugin was made by some one else) . When I break/place a block with sky light access its light value is reset to 15, this makes the block act like a torch which breaks immersion.
This affects 1.20.1 and above (haven't tested with 1.20)
This is not a problem on 1.19.4
I talked to the dev, he said its a client side issue
Steps to reproduce
- Setup a paper 1.20.1 server
- Install DarkerNights plugin version 2.5.2
- Set the time to night
- Wait for sky light level to drop to zero
- Break/place a block and observe the result
Attached are screenshots to demonstrate the effect.
Note versions newer than 2.5.2 will compensate upon block breaking/placing by resetting the sky light back to 0. This creates an annoying flicker.