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  1. Minecraft: Java Edition
  2. MC-268157

Minecarts do not behave as expected when moving through corner rails

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 1.20.4, 24w04a, 24w05a, 24w07a
    • Community Consensus
    • (Unassigned)

      The hitbox of all five minecart varients (minecart, hopper, chest, furnace, and TNT) do not behave as expected when changing direction, or traveling around corner rails, often times allowing their hitbox to be positioned inside or over blocks.

      Steps to Reproduce:

      (This is a very rudamentary display of this issue)

      1. Build:

        (Regular command block is below the pressure plate)
      2. Use this command in the Command Block:
        /say minecart
        

      Expected & Observed Results:

      - The minecart will travel around the corner, and the /say command will be run.
      - /say would not be run, as the minecart should travel around the corner rail, avoiding the pressure plate entirely.

      Causes Behavior:

      When traveling around corners, minecarts can; derail, stop, slow down, be redirected, explode prematurely (TNT), detach connected minecarts (Furnace), not pull connected minecarts (Furnace), deposit items into adjacent hoppers (Chest, Hopper), collide with nearby minecarts, clip passengers into blocks (Regular), and 'skip' over corner rails.

      The aforementioned behavior is covered in these issues:
      (If I have missed any, please let me know, and I will add them)
      MC-12151 MC-158363 MC-80895 MC-172407 MC-119507 MC-165330 MC-179971 MC-123367 MC-213058 MC-7464 MC-28222

      Meta / Notes:

      This issue serves the purpose of encompassing many different open issues which all have different statuses (some issues are traiged, some have a higher priority than others), different quality of maintaining, and different quality of description (some are very bloated, while some hardly describe the issue). While all the reports described previously in the 'Causes Behavior' section showcase different gameplay impacts when viewed independantly, ultimately they are all the same core issue stemming from thje same source (that being, minecarts do not work as the player would expect them to when they travel around corners).

      I suggest that the issues be forward resolved as duplicates of this issue, but if that is not helpful, I would then suggest that all the issues be marked as 'caused by' this lending most focus to this issue, instead of spreading it across many seperate ones.

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        3. MC-268157.mp4
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            Unassigned Unassigned
            Jingy Jiingy
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              Created:
              Updated:
              Resolved:
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