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  1. Minecraft: Java Edition
  2. MC-266146

entities can move when tickspeed is frozen if a player is riding it

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 23w43a
    • Windows 7. Java edition.
    • Unconfirmed

      Ridable entities will be able to move around when the /tick command is set to frozen when a player is riding that entity, not just controlled movement, wild horses, donkeys and mules will run around and kick you off, after which they freeze again.

      What I expected to happen was...:
      the entity would stay frozen and the player would just sit on it without being able to move it.

      What actually happened was...:
      The entity started moving around.

      Steps to Reproduce:
      1. Find or spawn in a ridable entity
      2. Use /tick freeze
      3. Ride that entity

            Unassigned Unassigned
            Mushroom_hunter Unnamed Individual
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              Created:
              Updated:
              Resolved: