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Bug
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Resolution: Works As Intended
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None
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23w43a
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None
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Unconfirmed
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(Unassigned)
While ticks are frozen via /tick freeze, if you mount onto an entity the entity will be unfrozen but the rest of the world remains frozen.
When dismounting, the entity freezes again
- is duplicated by
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MC-266141 The /tick freeze command does not work when I use /ride on a mob
- Resolved
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MC-266146 entities can move when tickspeed is frozen if a player is riding it
- Resolved
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MC-266739 Striders will still move around even when /tick freeze is active
- Resolved
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MC-266809 Ridden animals will move as normal when tick rate is frozen
- Resolved
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MC-267528 When "/tick freeze" command is used, any mobs with a player on them will not be frozen
- Resolved
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MC-275087 After entering the command "/tick freeze", when the player rides the mob, it will move
- Resolved
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MC-275794 Minecarts still move when time is frozen
- Resolved
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MC-277740 Creatures ridden by players using the/ride command are not affected by the/tick freeze command
- Resolved