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Bug
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Resolution: Unresolved
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None
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1.20.2, 23w42a, 24w10a, 24w19b, 1.21
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None
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Confirmed
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Rendering
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Low
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Platform
The Bug:
The player model in the inventory jitters and is choppy when changing states.
Outside of the inventory, when a player changes their state/pose, for example, entering the crawling animation, the animation is perfectly smooth and does not harshly jitter. However, inside the inventory, the player model is not smooth when changing states/poses and slightly jitters. Instead, it looks choppy and not smooth.
See the provided video for a narrated explanation. MC-265935.mp4
Steps to Reproduce:
- Place down a trapdoor and stand in a way that will make you enter the crawling state when opening the trapdoor.
- As soon as you interact in the trapdoor and you're in the process of changing your state, open your inventory and watch your player model closely.
- Take note as to whether or not the player model in the inventory jitters and is choppy when changing states.
Observed Behavior:
The inventory player model jitters and is choppy.
Expected Behavior:
The inventory player model would be smooth and not jitter.
- relates to
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MC-261134 Player model in inventory is laggy/choppy
- Resolved