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Bug
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Resolution: Invalid
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None
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1.19.4, 23w14a
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Confirmed
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Rendering
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Normal
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Platform
The player model in the inventory is only updated once every tick, which makes the movement look choppy / laggy. The tick delta is not being passed to the entity render function. I have made a fix for this in the form of a fabric mod (relevant code here). For direct comparison, here is a video showing the inventory player model first with the mod enabled, then with it disabled.