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  1. Minecraft: Java Edition
  2. MC-265107

Item usage animation desync when enity starts tracking

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    • Unconfirmed
    • (Unassigned)

      When an entity starts tracking for a player, any item that entity is using have broken animation on player's client until next item use.

      Steps to reproduce:

      1. Have Player-1 and Player-2 at the same server, same world.
      2. Player 1 starts using item.
      3. Player-2 (re-)enters Player-1's tracking distance (either by walking or teleporting).
        ❌Player-2 does not see Player-1's hand item animations.

      Affected items include: Bow, Shield, Trident, Spyglass, Brush.

            Unassigned Unassigned
            DreenDex Alexander
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              Created:
              Updated:
              Resolved: