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Bug
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Resolution: Works As Intended
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None
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1.20.1, 23w32a, 1.20.2
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None
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Confirmed
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Mob behaviour
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Low
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Platform
What actually happened was...:
I summoned a zombie horse by command:
/summon minecraft:zombie_horse ~ ~ ~ {Passengers: [{id: "minecraft:creeper"}]}
Then I summoned a cat right next to the zombie horse:
/summon minecraft:cat
The zombie horse starts spinning and the creeper never goes away from the cat.
https://drive.google.com/file/d/1cNnreCwYWi9rsy0sPQhAGZMX79PNH0PN/view?usp=sharing
Then I tried skeleton on a horse:
/summon minecraft:horse ~ ~ ~ {Passengers: [{id: "minecraft:skeleton"}]}
And summoned a wolf without AI:
/summon minecraft:wolf ~ ~ ~ {NoAI: 1b}
Same thing still happens.
https://drive.google.com/file/d/1ilaQYH9EzBuKFzT8x4QWXqrkHgSEkQmH/view?usp=sharing
Steps to Reproduce:
1. Create a world
2. Summon an entity A riding on another entity B.
3. Summon an entity C that A wants to avoid.
- relates to
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MC-262614 Camels with non-player passengers move very slowly
- Open
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MC-262617 Slimes and magma cubes with passengers infinitely move in the same direction without ever adjusting their rotation
- Open
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MC-264700 Camels sometimes still perform their own AI (e.g. idle and follow) when ridden by non-player passengers
- Reopened
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MC-262613 Mobs can't control some rideable mobs
- Resolved