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Bug
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Resolution: Duplicate
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None
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1.20.1
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None
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Unconfirmed
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(Unassigned)
Example:
Place a repeating command block with this command:
/item replace entity @e[type=zombie] armor.head with air
Active it, then run this command:
/summon zombie ~ ~ ~ {ArmorItems:[{},{},{},
]}
A zombie wearing iron helmet will appear, but if you check its data:
/data get entity <uuid of that zombie> ArmorItems
The command will return this:
Zombie has the following entity data: [{}, {}, {}, {}]
- duplicates
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MC-197737 Mobs summoned by the player with equipment continue to render the item if it's removed via command in the same tick
- Open