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Bug
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Resolution: Unresolved
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None
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1.16.2, 1.16.3, 1.16.4, 20w45a, 20w51a, 1.19, 23w16a, 23w17a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 5, 1.20.1, 23w33a, 1.20.2, 23w40a, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3
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None
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Confirmed
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Commands
Mobs summoned by the player with the summon command with equipment continue to render the item if it's removed via command in the same tick.
Steps to reproduce:
- place a command block with the command:
/item replace entity @e[type=minecraft:zombie] weapon.mainhand with minecraft:air
and set it to Repeat and Always Active
- place a second command block with the command:
/summon minecraft:zombie ~ ~1 ~ {HandItems: [{id: "minecraft:diamond", Count: 1b}], NoAI: 1b}
- Activate the second command block with redstone
-> The diamond in the zombie's hand disappears as soon as the zombie spawns
- Run the same command from the second command block as player
-> The diamond is still rendered despite being removed from the zombie's hand (Check with /data get)
- Relog
-> The diamond is no longer rendered
- is duplicated by
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MC-254367 Visual Glitch With /data Command
- Resolved
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MC-264545 When a mob spawn with armor, use command to replace it with air at the same tick, the armor still display
- Resolved
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MC-274446 Visual glitch
- Resolved
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MC-274603 Removing an allay's held item with commands on the same tick it grabs it creates a ghost item.
- Resolved
- relates to
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MC-264022 Summoning an entity with a passenger and dismounting it on the same tick causes desync
- Open
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MC-239935 Client-side desyncs can still occur when using the "/item" or "/give" commands repeatedly
- Open