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Bug
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Resolution: Duplicate
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None
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1.20.1
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None
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Unconfirmed
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(Unassigned)
If you just walk away from them they will stop abrupty (and don't hit you) then continue chasing you when they're close enough. This can be seen easily by spawning an enderman or piglin then normally walking away from them in a straight line.
Been here since many versions.
- duplicates
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MC-198068 Some entities randomly stop attacking or fleeing during pathfinding
- Reopened