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Bug
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Resolution: Duplicate
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None
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1.19.4
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None
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Windows 11.
Pc specs: i5 9400f + gtx 1660 + 16g ram
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Unconfirmed
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(Unassigned)
I'm having a problem on newer versions of minecraft.
When entering a new chunk (a chunk that I hadn't crossed yet) I have a fps drop that greatly disturbs my gameplay, also because every 16 blocks (chunk size) I have a fps drop.
As I wrote at the beginning, this problem only happens in newer versions, in 1.8 I don't have this problem. As far as I know, in some update, the chunk generation mode was changed, maybe I only have this problem after this change in chunk generation.
I saw another topic open about a similar problem, but in this case the problem happened when entering a specific chunk, but in my case it only happens in new chunks (If I enter a chunk for the second time I won't have any lag).
Another detail I can provide is that this only happens in the singleplayer world, I tested it on hypixel and the game without any problems, I suppose this happens because the chunks have already been loaded on the server and not on the singleplayer world.
After a few months without playing minecraft, I would like to play a survival again, but with this problem, I'm not very motivated, if you need more information, you can ask. I'll just leave some of the things I've tested below.
- reinstall minecraft;
- use mod "startlight";
- some tips that support gave me like (DISM.exe /Online /Cleanup-image /Restorehealth and sfc /scannow);
- This performance problem only happens in minecraft, I have heavier games and I run without any problems;
- increased the ram minecraft uses, increased process priority
- ...
In the videos I attached, I'm using vsync to be more noticeable the fps drop
Update: I added a video to demonstrate that the lag only happens in singleplayer worlds, I tested it on a server I created and had no lag problem (dont lag in servers.mp4)
- duplicates
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MC-162253 Lag spike when crossing certain chunk borders
- Resolved