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Bug
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Resolution: Fixed
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23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3
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None
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Confirmed
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Rendering
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Normal
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Platform
When transforming and translating items, the default lighting is fixed to the original side
This is a lot easier to see on items with custom model data
To reproduce:
summon minecraft:item_display ~ ~ ~ {item: {id: "minecraft:clay_ball", Count: 1b, tag: {CustomModelData:1111}}}
summon minecraft:item_display ~ ~ ~ {item: {id: "minecraft:clay_ball", Count: 1b, tag: {CustomModelData:1111}}, transformation:{translation:[0f,0f,0f],scale:[1f,1f,1f],left_rotation:[0.707f,0f,0f,0.707f],right_rotation:[0f,0f,0f,-1f]}}
This also is seen on block displays
/summon minecraft:block_display ~ ~ ~ {block_state:{Name:"yellow_concrete"}}
/summon minecraft:block_display ~ ~ ~ {block_state:{Name:"yellow_concrete"},transformation:{translation:[0f,0f,0f],scale:[1f,1f,1f],left_rotation:[0.707f,0f,0f,0.707f],right_rotation:[0f,0f,0f,-1f]}}