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  1. Minecraft: Java Edition
  2. MC-260265

Lighting does not transform with display entities

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.4 Pre-release 4
    • 23w07a, 1.19.4 Pre-release 1, 1.19.4 Pre-release 2, 1.19.4 Pre-release 3
    • None
    • Confirmed
    • Rendering
    • Normal
    • Platform

      When transforming and translating items, the default lighting is fixed to the original side

      This is a lot easier to see on items with custom model data

      To reproduce:

       

      summon minecraft:item_display ~ ~ ~ {item: {id: "minecraft:clay_ball", Count: 1b, tag: {CustomModelData:1111}}}
      summon minecraft:item_display ~ ~ ~ {item: {id: "minecraft:clay_ball", Count: 1b, tag: {CustomModelData:1111}}, transformation:{translation:[0f,0f,0f],scale:[1f,1f,1f],left_rotation:[0.707f,0f,0f,0.707f],right_rotation:[0f,0f,0f,-1f]}} 

      This also is seen on block displays

      /summon minecraft:block_display ~ ~ ~ {block_state:{Name:"yellow_concrete"}} 

       

      /summon minecraft:block_display ~ ~ ~ {block_state:{Name:"yellow_concrete"},transformation:{translation:[0f,0f,0f],scale:[1f,1f,1f],left_rotation:[0.707f,0f,0f,0.707f],right_rotation:[0f,0f,0f,-1f]}} 

            panda4994 [Mojang] Panda
            IllogicalSong Eclipse
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              Created:
              Updated:
              Resolved:
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