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Bug
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Resolution: Unresolved
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None
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1.19.2, 1.19.3 Release Candidate 1, 1.19.3, 1.20.2
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None
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Confirmed
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Entities
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Low
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Gameplay
The Bug:
When a baby zombie wears a mob or player head, it is not properly aligned with the head of the baby zombie, leaving a small gap below (whereas on regular/adult zombies, the alignment is correct).
Steps to Reproduce:
- Summon a baby zombie wearing a player head using the command provided below.
/summon minecraft:zombie ~ ~2 ~ {NoAI:1b,IsBaby:1b,ArmorItems:[{},{},{},{id:"minecraft:player_head",Count:1b}]}
- Look at how the player head is aligned with the baby zombie's head.
- Take note as to whether or not heads and skulls are misaligned with the heads of baby zombies, husks, and drowned when worn
Observed Behavior:
Heads and skulls are misaligned.
Expected Behavior:
Heads and skulls wouldn't be misaligned with the given baby mobs, just like how they're not with their adult variants.
- relates to
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MC-156300 Full blocks are misplaced on villager heads
- Open
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MC-172236 Can see piglin's ears and snout when they wear a mob head
- Resolved
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MC-2664 Floating Mob Heads above baby mobs that wear them / Baby zombie hitbox too high
- Resolved
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MC-268636 Heads and skulls are misaligned with the heads of strays and boggeds when worn
- Open