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Bug
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Resolution: Duplicate
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None
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Minecraft 1.6.2
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None
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Ubuntu 12.04 LTS, OpenJDK Java 6, 8GB RAM (server running with 2)
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Unconfirmed
During the daytime, there is no problem. At night in the village however, there is bad block and time lag (opening chests is not affected). It is only stopped by restarting the server, which is running with JVM flags -Xmx2G -Xms1G. It shouldn't be a ram issue (its running with twice the recommended amount) and the CPU usage on the computer is not maxed out. The server console keeps giving the "Can't keep up, did the system time change or is the server overloaded?" message. It has never done this before 1.6, in the past I had an even bigger village and set off a bunch of TNT and had more than 200 villagers. That ran with no problem at all.
- duplicates
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MC-17630 Zombie pathfinding to unreachable targets causes server lag
- Resolved