-
Bug
-
Resolution: Fixed
-
Snapshot 13w23b, Minecraft 1.6, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w38a, Minecraft 1.7.4, Minecraft 14w04b, Minecraft 14w05b, Minecraft 14w06a, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 1.8.1-pre3, Minecraft 15w43b, Minecraft 16w06a, Minecraft 1.9, Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w14a
-
Confirmed
As some new commenters do not bother to read older comments, a link back to the buried earlier comment with my analysis (in short, a possible reason is already known): Summed up in this comment.
Workaround: Using Forge (files.minecraftforge.net) or the snapshot 13w39a+
For clarity, let me rewrite this:
Now:
This bug appears when a large number of zombies cannot successfully calculate a safe path to their target. Severe lag in either single or multiplayer results as well as time moving jumping forward/backward. The only work-around is to kill the zombies, create a path for them, or switch to peaceful mode. Avoiding the night by sleeping may also work. This is especially noticeable around villages due to the number of zombie that appear and their intended targets (villagers) not being reachable.
Was:
While protecting a village (building walls and putting torches up) a zombie siege event occurs, very often, causing extreme lag.
Could be conflicting code between zombie generation and villager reaction exacerbating each other. The more villagers, the more zombies, the more lag.
----------- From MC-18865 ----------------------------------------------------------------
I am not sure if all these factors are actually relevant, but here we go:
/gamerule mobGriefing false
Hard difficulty
Villagers inside a house
Zombies trying to break in (difficulty is set to hard, so they would try to break the door, but /gamerule doesn't let them)
These things MIGHT be related to the issue. I get really bad delay on picking items, killing mobs and even brewing.
NOTE: this is on SINGLE PLAYER, clearly an internal server problem.
NOTE2: when I kill all the zombies, the delay is gone. There is probably something wrong with the new zombie system as well.
---------------------------------------------------------------- ----------------------------------------------------------------
Emphasized the analysis of Markku:
As some new commenters do not bother to read older comments, a link back to the buried earlier comment with my analysis (in short, the reason is already known):
https://bugs.mojang.com/browse/MC-17630?focusedCommentId=92590&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-92590
- is duplicated by
-
MC-17498 View zooms in and out in beacon area of effect
- Resolved
-
MC-17533 Block lag in Singleplayer
- Resolved
-
MC-18058 Hardcore Superflat Infinite Night with Unbreakable blocks
- Resolved
-
MC-18285 Hostile mobs moving slow when you're at a higher altitude
- Resolved
-
MC-18288 Mobs lagging
- Resolved
-
MC-18475 Server side lag on single player
- Resolved
-
MC-18617 Zombies that are spawned by other zombies causes server lag
- Resolved
-
MC-18621 Severe Singleplayer Lag
- Resolved
-
MC-18642 reappear
- Resolved
-
MC-18707 Newly created worlds have horrible block lag. Changing the video settings doesn't help and the problem is only consistent in NEWLY created worlds.
- Resolved
-
MC-18865 Internal Server Delay
- Resolved
-
MC-20088 I was playing a zombie survival minigame map it slowed down zombies were moving slower and my sprint kept going wierd every time I try to join that world it goes to main menu but it let's me join other worlds.
- Resolved
-
MC-20333 Blocks Lagging
- Resolved
-
MC-20530 Infinite night, Hardcore survival
- Resolved
-
MC-20621 Decreased performance with zombie tracking
- Resolved
-
MC-20740 Social Zombies and Zombie XP grinders
- Resolved
-
MC-20765 Extremely high CPU consumption by Minecraft 1.6.1
- Resolved
-
MC-20771 Zombie AI + Unreachable village = 100% CPU
- Resolved
-
MC-20921 Server-Side Lag when Zombies Present
- Resolved
-
MC-21215 getting alot of lag/fps spikes usually happens at night with alot of mobs
- Resolved
-
MC-21267 Incorrect Interactions on Different Difficulties
- Resolved
-
MC-21426 Extreme lag with Villagers
- Resolved
-
MC-21584 Massive server lag in 1.6.1
- Resolved
-
MC-21607 Zombies cause Block lag in 1.6
- Resolved
-
MC-21816 Severe lag when zombie swarm can't reach villagers.
- Resolved
-
MC-22534 Important unusual communication lag when there's a lot of mobs
- Resolved
-
MC-22618 Zombies causing Large amounts of Server Lag
- Resolved
-
MC-22685 night last longer, stars/moon skip back every few ticks... mobs walk skippy at night
- Resolved
-
MC-22688 Minecraft Server Performance Degrades Severely Over Time
- Resolved
-
MC-22869 saplings growing in a well lit area at night causing cpu spikes
- Resolved
-
MC-23278 zombie lag
- Resolved
-
MC-23770 1.6 Zombie Hordes on Mac make game unplayable.
- Resolved
-
MC-24341 Blocks Attached to Moving Sticky Pistons Disappear Then Reappear
- Resolved
-
MC-25380 Zombie lag in single player
- Resolved
-
MC-25386 Survival SP World suddenly has weird lag issue.
- Resolved
-
MC-25561 When zombies walk in hordes they are walking slowly when I'm up in the air but when I go down they budge out and run fast this is a bug that's supposed to be fixed
- Resolved
-
MC-25720 Minecraft 1.6.2 Server has random lag
- Resolved
-
MC-25759 1.6+ Server Performance
- Resolved
-
MC-25823 time glitch
- Resolved
-
MC-26215 Multiplayer like lag on singleplayer
- Resolved
-
MC-26795 zombies and other mobs dont realise where you are
- Resolved
-
MC-27000 FPS drop on difficulty change
- Resolved
-
MC-27102 Minecraft Time/Mobs goes fast
- Resolved
-
MC-27204 the moon repeats going up down
- Resolved
-
MC-27310 lagging on rails and reappearing blocks
- Resolved
-
MC-27368 Randomly in my survival world I get "server lag" ex: Block lag, animals not moving, etc.
- Resolved
-
MC-28039 Mining Issues
- Resolved
-
MC-28164 blocks wont dissapear after breaking serveral times.
- Resolved
-
MC-28397 if you have a lot of mobs like zombies and creepers chasing you and you aren't standing on a full block (half slab, jumping, flying etc.) time will be all messed up (mobs won't move correctly) until you are standing on a full block.
- Resolved
-
MC-28421 When zombies are tracking villagers but cannot get to them they cause a ton of lag
- Resolved
-
MC-29421 zombie villager tracking causing lag on servers
- Resolved
-
MC-32274 When I build something near or at a village my game slows down.
- Resolved
-
MC-42179 Knocking zombie hordes, being after a Villager Meal, causing high CPU usage
- Resolved
-
MC-69911 [Server] Crash after extended period AFK on zombie spawner
- Resolved
-
MC-97753 Breaking blocks doesn't register immediately.
- Resolved
-
MC-98047 Pigmen agrow cause intense lag 1.9
- Resolved
- relates to
-
MC-51386 When Endermen Try Pathfinding Endermite, it lags the game.
- Resolved
-
MC-74103 Follow Range: 999 causes game to lag
- Resolved
-
MCPE-147882 TPS Decreases Drastically If Many Mobs at Once Fail to Reach their Target
- Open
-
MC-17443 Zombie Detection Radius
- Resolved
-
MC-94438 Server: Mob pathfinding induced massive lag in any versions 15w49a and later
- Resolved