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Bug
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Resolution: Fixed
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22w44a, 22w46a, 1.19.3 Pre-release 1
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None
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Plausible
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Networking, Rendering
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Low
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Platform
The Bug:
Players' capes and outer skin layers don't render client-side in server environments when joining worlds while dead.
Steps to Reproduce:
- Get two players and label them "Player A" and "Player B".
- Get "Player A" to start a world and open it to LAN.
- Get "Player B" to join the world.
- Have "Player B" die, and quit the world by clicking on the "Title Screen" button while on the death screen.
- Get "Player B" to rejoin the world, respawn, and observe how they look.
- Take note as to whether or not players' capes and outer skin layers render client-side in server environments when joining worlds while dead.
Observed Behavior:
Players' capes and outer skin layers don't render client-side.
Expected Behavior:
Players' capes and outer skin layers would render client-side, just like how they did in previous versions of the game.