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Bug
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Resolution: Fixed
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22w13a, 22w16b, 22w18a
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Confirmed
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Game Events
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Normal
Some items that would normally not trigger sculk sensors when right-clicked in the main hand can generate vibrations when right-clicked in the offhand instead. These items are:
- Shields
- Bows, crossbows, tridents
- Spyglass
- Food
Note that this isn't talking about the item completing it's animation, just about right-clicking it.
Expected behavior
The listed items would not generate vibrations when right-clicked in the off-hand.
How to reproduce
- Get a one of the listed items and place a sculk sensor.
- Right-click the item in the main hand, notice how it doesn't trigger the sensor.
- Swap your item to your offhand.
- Right-click the item again in the offhand and notice how it does trigger the sensor now.
- relates to
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MC-261309 Sculk sensors still detect a trident being thrown even if you cancel the animation
- Open