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Bug
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Resolution: Duplicate
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None
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22w13a
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None
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Unconfirmed
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(Unassigned)
How to reproduce
Repeat the following two steps:
- Use /locate to locate a pillager outpost in 22w13a and teleport to the specified coordinates.
- Use /teleport to some far location, for example >2,000 blocks away.
When this has been done for a few times, chunks nearby the found location in step 1 start to struggle to emerge, and (in my case) in more than half of the times the loading will fail.
Control tests
When I do the steps for other structures e.g. desert pyramids in 22w13a, or for pillager outposts in 22w12a, chunk loading is much quicker, even when they situate farther than in this case.
- duplicates
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MC-249712 Server hangs and game stops responding when loading a chunk containing a structure with an allay
- Resolved