Wardens cannot pass through the rails, which causes the player to be able to jam them by creating a square of rails around them, allowing an easy way to kill them. This happens similarly with other entities, but due to the behavior of the new entity this may be a bug.
In due with MC-33359, this should be WAI to other entities, but with wardens needs a special revision, specially because this entity are not planned to be killed by players.
Steps to reproduce:
- Place rails in the border of a 11x11 area (Like in the first image)
- Place a sculk shrieker in the middle
- Activate the sculk shrieker three times to spawn a warden (you can use a lever, step over them or placing a nearby sculk sensor an being detected by it)
- Set your gamemode in survival or adventure an provocate vibrations outside the rails to provocate the warden (Make sure it is not close enough to kill you)
- See the warden can't pass over the rails, so they can be killed very easy
Expected behavior:
Wardens may pass the rails to kill the player
Observed behavior:
Wardens cannot pass the rails, so they can get stuck easily
This also can be get spawning a warden with spawn egg or summon, but the only way to generate naturally is from sculk shriekers. This causes more cheeseable situations for the warden, even in survival mode.
- relates to
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MC-33359 Mobs are unable to cross minecart rails
- Resolved