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Bug
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Resolution: Fixed
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21w43a, 21w44a
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None
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Community Consensus
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Datafixer
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Normal
I generated a world in Minecraft Infdev and converted it through the versions to simulate a legacy world being gradually updated with time and eventually being converted to the latest snapshot, the result (besides the incorrect level of water, of course) were these huge empty shafts in the newly generated layers of Deepslate and Bedrock below the Infdev map. The rest of the world looks fine, the transition between infdev and 21W43A terrain also looks fairly smooth.
- is duplicated by
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MC-240115 Worlds originally generated in old versions has bedrock holes
- Resolved
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MC-240504 New caves generate with holes in older worlds
- Resolved
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MC-241228 Holes in chunks updated from 1.17 to 1.18-pr1
- Resolved
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MC-241504 [1.18 Pre1]New cave generation creates holes in alpha worlds
- Resolved
- relates to
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MC-239888 Fossils leave big air gaps under them near blending areas
- Resolved
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MC-241728 Converting world to 1.18 pre-release 2 generates new caves in too many places
- Resolved
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MC-261755 Holes can still manifest in upgraded Alpha worlds due to falling gravel
- Resolved