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  1. Minecraft: Java Edition
  2. MC-239870

Large gap around Ocean Monuments if spawned in the area where old and new chunks smooth out

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 21w43a, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.18 Release Candidate 3, 1.18, 1.18.1, 1.21.1, 24w36a
    • None
    • Operating system: Windows 10 21H1
      Java version: 16.0.1
    • Confirmed
    • Datafixer
    • Low
    • Platform

      After converting a 1.17.1 world to a 21w43a world, if a ocean monument is generated in the area where the old and new world generation smooth out, a large gap is generated around it.

      In 1.17.1:

      • Set render distance to 12 chunks
      • Generate a world using seed 1011466919414022920
      • Teleport using /tp -30 100 224
        • These coordinates are exactly 14 chunks away from the center of where the ocean monument is going to generate in 21w43a
      • Wait until all chunks around the player have been generated

      In 21w43a:

      • Load the world just generated in 1.17.1 (or download and load 1.17.1 world.zip)
      • Teleport using /tp -256 64 224
      • A new ocean monument will be generated at the exact area where the old and new world generation merges, leaving behind a large gap in and under the terrain

      If we generate a new world in 21w43a using the same seed the ocean monument looks like this:

        1. 1.17.1 world.zip
          4.63 MB
        2. 1.18 new world.png
          1.18 new world.png
          8.05 MB
        3. 2021-11-27_18.21.43.png
          2021-11-27_18.21.43.png
          1.17 MB
        4. converted from 1.17.1.png
          converted from 1.17.1.png
          8.15 MB
        5. converted from 1.17.1 (2).png
          converted from 1.17.1 (2).png
          9.05 MB

            Unassigned Unassigned
            nelson2tm nelson2tm
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              Created:
              Updated:
              CHK: