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  1. Minecraft: Java Edition
  2. MC-239870

Large gap around Ocean Monuments if spawned in the area where old and new chunks smooth out

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 21w43a, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.18 Release Candidate 3, 1.18, 1.18.1, 1.21.1, 24w36a
    • None
    • Operating system: Windows 10 21H1
      Java version: 16.0.1
    • Confirmed
    • Datafixer
    • Low
    • Platform

      After converting a 1.17.1 world to a 21w43a world, if a ocean monument is generated in the area where the old and new world generation smooth out, a large gap is generated around it.

      In 1.17.1:

      • Set render distance to 12 chunks
      • Generate a world using seed 1011466919414022920
      • Teleport using /tp -30 100 224
        • These coordinates are exactly 14 chunks away from the center of where the ocean monument is going to generate in 21w43a
      • Wait until all chunks around the player have been generated

      In 21w43a:

      • Load the world just generated in 1.17.1 (or download and load 1.17.1 world.zip)
      • Teleport using /tp -256 64 224
      • A new ocean monument will be generated at the exact area where the old and new world generation merges, leaving behind a large gap in and under the terrain

      If we generate a new world in 21w43a using the same seed the ocean monument looks like this:

        1. 1.17.1 world.zip
          4.63 MB
        2. 1.18 new world.png
          1.18 new world.png
          8.05 MB
        3. converted from 1.17.1.png
          converted from 1.17.1.png
          8.15 MB
        4. converted from 1.17.1 (2).png
          converted from 1.17.1 (2).png
          9.05 MB
        5. 2021-11-27_18.21.43.png
          2021-11-27_18.21.43.png
          1.17 MB

            Unassigned Unassigned
            nelson2tm nelson2tm
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              Created:
              Updated:
              CHK: