Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-238687

Wooded badlands biome generates as regular badlands below y=100

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • 21w40a
    • None
    • Confirmed
    • World generation

      Wooded badlands don't generate their distinctive terrain below height level y=100, causing inconsistencies due to how this biome no longer generates on plateaus anymore.

      There are instances where you would find this biome only below y=100, and it wouldn't generate any grass, coarse dirt or trees. Which might be confusing and misleading.

      Expected result

      Wooded badlands would generate trees, coarse dirt, and grass below y=100.

      Observed result

      Wooded badlands generates as regular badlands instead.

      How to reproduce

      1. Create a single biome world of wooded badlands.
      2. See the terrain around.

            hkniberg hkniberg
            Chavamix700 syarumi
            Votes:
            2 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: