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Bug
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Resolution: Works As Intended
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None
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21w40a
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None
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Confirmed
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World generation
Wooded badlands don't generate their distinctive terrain below height level y=100, causing inconsistencies due to how this biome no longer generates on plateaus anymore.
There are instances where you would find this biome only below y=100, and it wouldn't generate any grass, coarse dirt or trees. Which might be confusing and misleading.
Expected result
Wooded badlands would generate trees, coarse dirt, and grass below y=100.
Observed result
Wooded badlands generates as regular badlands instead.
How to reproduce
- Create a single biome world of wooded badlands.
- See the terrain around.
- is duplicated by
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MC-265093 Some Wooded Badlands fail to generate properly
- Resolved