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Bug
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Resolution: Duplicate
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None
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1.17.1
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None
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Unconfirmed
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Creative
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(Unassigned)
Bug:
Arrows of Harming/Healing deal more damage to armored targets when fired as least damaging as possible (i.e, unenchanted bow with no charge)
Detailed Description:
An arrow from a bow with a high damage (i.e using Power V) will not apply the normal healing/damage effect result in mostly projectile damage and thus blocked by armor. An arrow from a bow with low damage (i.e unenchanted) will apply the healing/damage effect result in magical damage bypassing armor.
Steps to Reproduce
The setup I found to be most reliable:
- Creative mode, one unenchanted bow, one bow with Power V, and a stack of arrows of instant healing II
- Summon in two zombie swearing unenchanted netherite
- Shoot with the power V bow at max draw at one of the zombies until it dies (Averaged 4 shots)
- Shoot with the unenchanted bow at as little draw as possible at the other zombie until it dies (Averaged 2 shots, avoid shooting during invincibly frames).
Expected Result
Check for whether to apply the tipped arrow instant healing/harming effect to be done after armor calculations rather than before.
Demonstration
- duplicates
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MC-107856 Arrows of harming/healing do not stack with bow damage
- Open