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Bug
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Resolution: Unresolved
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None
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1.17.1, 21w37a, 21w38a, 1.18.2, 22w12a, 23w31a, 23w33a, 1.20.2, 23w46a, 1.20.4, 23w51b, 24w12a, 24w44a, 1.21.3
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None
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Confirmed
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Textures and models
The bug
Icons used for empty slots are not all shaded consistently. Multiple different colors can be seen to be used across different such outlines.
Despite 24w44a unifying empty slot textures by moving them all to the one directory, the colors are still inconsistent.
Slot colors
Slot | Color |
---|---|
amethyst_shard | 85 85 85 |
axe | 85 85 85 |
banner_pattern | 58 58 58 |
banner | 55 55 55 |
boots | 85 85 85 |
brewing_fuel | 104 104 104 |
chestplate | 85 85 85 |
diamond | 85 85 85 |
dye | 55 55 55 |
emerald | 85 85 85 |
helmet | 85 85 85 |
hoe | 85 85 85 |
horse_armor | 124 124 124 |
ingot | 85 85 85 |
lapis_lazuli | 85 85 85 |
leggings | 85 85 85 |
llama_armor | 124 124 124 |
pickaxe | 85 85 85 |
potion | 104 104 104 |
quartz | 85 85 85 |
redstone_dust | 85 85 85 |
saddle | 124 124 124 |
shield | 85 85 85 |
shovel | 85 85 85 |
smithing_template_armor_trim | 85 85 85 |
smithing_template_netherite_upgrade | 85 85 85 |
sword | 85 85 85 |
Programmer Art horse_armor | 124 124 124 |
Programmer Art lapis_lazuli | 84 84 84 |
Programmer Art potion | 104 104 104 |
Programmer Art saddle | 124 124 124 |
How to reproduce
Open the following inventories, and note how dark or light certain empty slots are, specifically how they aren't all the same:
- Player inventory - armor slots, offhand
- Horse - armor, saddle
- Llama - carpet
- Brewing stand - bottles, fuel
- Enchanting table - fuel
- Smithing table - all three input slots
- Loom - all three input slots
How to fix
This could be fixed by just retexturing these slots to make the color used consistent. A zip file is attached containing slot textures recolored to use color 85 85 85. Mojang have my full permission and encouragement to use these as the fixed textures.