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  1. Minecraft: Java Edition
  2. MC-234892

The minecraft:entity.player.hurt_on_fire sound is not consistently heard by other players

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 23w06a
    • 1.17.1, 21w40a, 1.18 Pre-release 1, 1.18, 1.18.1, 22w03a, 22w06a, 22w07a, 1.19, 1.19.1, 1.19.2, 1.19.3
    • None
    • Confirmed
    • Networking, Sound

      The Bug:

      The minecraft:entity.player.hurt_on_fire sound is not consistently heard by other players.

      Please note that this is different from MC-227062MC-227062 states that hurt sounds cannot be heard if death sounds are played simultaneously, while this issue happens only with the minecraft:entity.player.hurt_on_fire sound, regardless of whether death sounds are played at the same time or not.

      Steps to Reproduce:

      1. Have two players connected to the same LAN / multiplayer world.
      2. Label the two players "Player A" and "Player B".
      3. Disable all sounds for "Player A".
      4. Have "Player A" enter some fire and have "Player B" stand nearby.
      5. Get "Player B" to listen closely.
      6. Take note as to whether or not the minecraft:entity.player.hurt_on_fire sound is consistently heard by other players.

      Observed Behavior:

      The minecraft:entity.player.hurt_on_fire sound is not consistently heard by other players. Sometimes it can be heard and other times it can't.

      Expected Behavior:

      The minecraft:entity.player.hurt_on_fire sound would be consistently heard by other players. It should be heard at all times for all players.

        1. MC-234892 - 23w06a (Fixed).png
          MC-234892 - 23w06a (Fixed).png
          502 kB
        2. MC-234892 - 23w05a.png
          MC-234892 - 23w05a.png
          498 kB
        3. MC-234892.png
          MC-234892.png
          1.73 MB
        4. MC-234892.mp4
          5.87 MB

            Unassigned Unassigned
            Avoma [Mod] Avoma
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              Created:
              Updated:
              Resolved:
              CHK: