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Bug
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Resolution: Unresolved
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None
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21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 2, 1.17.1 Pre-release 3, 1.17.1 Release Candidate 1, 1.17.1, 21w37a, 21w38a, 21w39a, 21w41a, 21w43a, 1.18 Pre-release 1, 1.18 Pre-release 5, 1.18 Pre-release 7, 1.18 Pre-release 8, 1.18 Release Candidate 3, 1.18.1, 22w05a, 1.18.2, 22w11a, 22w15a, 22w17a, 1.19 Pre-release 1, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4 Pre-release 3, 1.19.4, 23w14a, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.4, 23w51b, 1.21 Pre-Release 1, 1.21, 1.21.1, 24w36a, 1.21.3
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Confirmed
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Rendering
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Low
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Platform
The Bug:
Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.
Steps to Reproduce:
- Enable smooth lighting and place down a big dripleaf.
- Place blocks all around the big dripleaf.
- Take note as to whether or not big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled.
Observed Behavior:
Big dripleaves are rendered too dark.
Expected Behavior:
Big dripleaves would not be rendered too dark.
- relates to
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MC-234085 Cakes are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236121 Stonecutters are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236373 Grindstones are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236376 Turtle eggs, sea pickles, and candles are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-249148 Sculk shriekers are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-254462 The inside contents of composters are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-262598 Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block
- Resolved
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MC-175626 Trapdoors are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open