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Bug
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Resolution: Fixed
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1.19.4, 1.20 Pre-release 1, 1.20 Pre-release 2, 1.20 Pre-release 3, 1.20 Pre-release 4, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Pre-release 7, 1.20 Release Candidate 1, 1.20, 1.20.1 Release Candidate 1, 1.20.1, 23w31a, 23w32a, 23w33a, 23w35a, 1.20.2 Pre-release 2, 1.20.2 Release Candidate 1, 1.20.2, 23w40a, 23w41a, 23w42a, 23w43b, 23w44a, 23w45a, 23w46a, 1.20.3 Pre-Release 2, 1.20.3 Release Candidate 1, 1.20.4, 23w51b, 24w03b, 24w04a, 24w05b, 24w06a, 24w07a, 24w09a, 24w11a, 24w12a, 24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 2, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w18a, 24w21b, 1.21 Pre-Release 2, 1.21 Pre-Release 4, 1.21, 24w33a, 1.21.1, 24w34a, 24w35a
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None
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Confirmed
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Textures and models
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Normal
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Platform
Tripwire textures in the tripwire hook "attached: true" state have a wrong black rendering when the tripwire hook is attached to a non-transparent block.
MC-94331 is misdirected and the bug is actually in the tripwire hook.
I suspect it might have something to do with ambient occlusion.
- relates to
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MC-264540 Magma blocks and sculk sensors light up surrounding blocks brighter than they should, when smooth lighting is enabled
- Open
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MC-264681 Tinted glass doesn't have ambient occlusion when smooth lighting is enabled
- Open
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MC-264774 Honey block doesn't have ambient occlusion when smooth lighting is enabled
- Open
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MC-94331 Tripwire wrong black rendering
- Resolved
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MC-175626 Trapdoors are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-224392 Big dripleaves are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-234085 Cakes are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-234087 Extinguished campfires are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-234089 Lightning rods are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236121 Stonecutters are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236373 Grindstones are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236374 Chains are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-236376 Turtle eggs, sea pickles, and candles are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-249148 Sculk shriekers are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open
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MC-254462 The inside contents of composters are rendered too dark when blocks are placed adjacent to them while smooth lighting is enabled
- Open