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Bug
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Resolution: Duplicate
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None
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21w10a
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None
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Unconfirmed
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(Unassigned)
I don't know if this only happens in my computer
log file for information. Converted my nickname to (player)
[07:56:13] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:56:16] [Render thread/INFO]: Setting user: (player) [07:56:16] [Render thread/INFO]: Backend library: LWJGL version 3.2.1 build 12 [07:56:17] [Render thread/ERROR]: GLFW error collected during initialization: GLFW error during init: [0x10008]12965567632 [07:56:20] [Render thread/INFO]: Reloading ResourceManager: Default [07:56:32] [Render thread/INFO]: OpenAL initialized. [07:56:32] [Render thread/INFO]: Sound engine started [07:56:33] [Render thread/INFO]: Created: 1024x1024x4 minecraft:textures/atlas/blocks.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x128x4 minecraft:textures/atlas/signs.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/banner_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 1024x512x4 minecraft:textures/atlas/shield_patterns.png-atlas [07:56:33] [Render thread/INFO]: Created: 256x256x4 minecraft:textures/atlas/chest.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/beds.png-atlas [07:56:33] [Render thread/INFO]: Created: 512x256x4 minecraft:textures/atlas/shulker_boxes.png-atlas [07:56:33] [Render thread/WARN]: Shader block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader new_entity could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_color_tex_lightmap could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader position_tex_lightmap_color could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_moving_block could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_translucent_no_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_armor_cutout_no_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_solid could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_cutout_no_cull_z_offset could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_item_entity_translucent_cull could not find sampler named Sampler2 in the specified shader program. [07:56:33] [Render thread/WARN]: Shader rendertype_entity_translucent_cull could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_beacon_beam could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_decal could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_no_outline could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_shadow could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_entity_alpha could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named ColorModulator in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_eyes could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler1 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_energy_swirl could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Could not find uniform named FogColor in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_text_see_through could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_tripwire could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/WARN]: Shader rendertype_crumbling could not find sampler named Sampler2 in the specified shader program. [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/particles.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x256x0 minecraft:textures/atlas/paintings.png-atlas [07:56:34] [Render thread/INFO]: Created: 256x128x0 minecraft:textures/atlas/mob_effects.png-atlas [07:58:28] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:28] [Render thread/ERROR]: @ Render [07:58:28] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498] [07:58:32] [Render thread/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0] [07:58:32] [Render thread/INFO]: Reloading ResourceManager: Default [07:58:33] [Render thread/INFO]: Loaded 7 recipes [07:58:33] [Render thread/INFO]: Loaded 1082 advancements [07:58:34] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD' [07:58:35] [Server thread/INFO]: Starting integrated minecraft server version 21w10a [07:58:35] [Server thread/INFO]: Generating keypair [07:58:35] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:35] [Render thread/ERROR]: @ Render [07:58:35] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:35] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% // preparing spawn area [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:36] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:37] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 0% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 47% [07:58:38] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: 스폰 영역 준비 중: 100% [07:58:39] [Render thread/INFO]: Time elapsed: 4106 ms [07:58:39] [Server thread/INFO]: Changing view distance to 11, from 10 [07:58:41] [Server thread/INFO]: (player)[local:E:d1a74ecf] logged in with entity id 28 at (4.5, 63.0, -8.5) [07:58:41] [Server thread/INFO]: (player)이(가) 게임에 참여했습니다 // (player) joined the game [07:58:41] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2097ms or 41 ticks behind [07:58:42] [Server thread/INFO]: Saving and pausing game... [07:58:42] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:overworld [07:58:43] [Render thread/INFO]: Loaded 0 advancements [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_nether [07:58:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[bruhh]'/minecraft:the_end [07:58:54] [Render thread/ERROR]: ########## GL ERROR ########## [07:58:54] [Render thread/ERROR]: @ Render [07:58:54] [Render thread/ERROR]: 65544: Cocoa: Failed to find service port for display [07:58:59] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2560ms or 51 ticks behind
- duplicates
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MC-218825 M1 ARM Macs crash when using Fabulous Graphics mode as was the case in older versions, but no lack of support warning is shown
- Resolved