• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.4
    • None
    • Windows 10
      64 bit Java 8, Update 271
    • Unconfirmed
    • (Unassigned)

      When taking damage Minecraft calculates the angle at which you are attacked. This is stored in the player's data at attackedAtYaw. The server has this data but the client doesn't receive this data so the camera doesn't tilt in the direction attacked and just defaults in the tilting to the left. This broke in 1.3 due to singleplayer worlds now internally using a multiplayer server.

            Unassigned Unassigned
            Factor64 Factor64
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: