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  1. Minecraft: Java Edition
  2. MC-200960

Rivers do not always generate with continuous water

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Won't Fix
    • Affects Version/s: 1.16.3, 1.16.4, 20w45a, 20w51a, 21w03a, 21w05b, 21w06a, 1.17, 1.17.1 Pre-release 1, 21w37a, 21w40a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      World generation

      Description

      Original description (pre-1.18)

      When the terrain of a river biome rises above the sea level, said river biome will generate a layer of grass rather than the water that would be expected of it. While such river biomes are and have been possible since their introduction, as a river is by definition a body of water I strongly consider this to be unintentional. There also seem to be no official mojang posts on these being intentional features either.

      Seed and coordinates provided in screenshot.

      This could be fixed by making rivers significantly bigger, such that they will always sink down to a level below the sea level.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              Awesoman3000 Connor Steppie
              Votes:
              14 Vote for this issue
              Watchers:
              5 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
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