-
Bug
-
Resolution: Duplicate
-
None
-
1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w51a, 21w03a, 21w11a, 1.17.1
-
None
-
Confirmed
-
Mob behaviour
-
Low
I've noticed for a while that vindicators suddenly stop to think for a second to pathfind to the player. This makes them easier to avoid. They also have a very hard time figuring out if tall grass is a bloc or not. I noticed this about 10 months ago but decided to report it now.
- duplicates
-
MC-198068 Some entities randomly stop attacking or fleeing during pathfinding
- Reopened