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Bug
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Resolution: Fixed
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1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 1.17, 1.17.1, 1.18.1
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None
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Confirmed
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Trading
The bug
When you cure a zombie villager to get discounts, and then turn him back into a zombie villager and then relog and cure him again, it will lose the discounts. They only disappear upon relogging when he is a zombie villager.
How to reproduce
- Spawn a villager and make it link to a work station
- Make sure to play on hard difficulty
- Spawn a zombie to turn him into a zombie villager
- Cure him
- Use this to command to speed up the process:
/execute as @e[type=minecraft:zombie_villager,distance=..20] run data merge entity @s {ConversionTime:0}
- Turn him back into a zombie villager
- Relog
- Cure him again and use this command:
/execute as @e[type=minecraft:zombie_villager,distance=..20] run data merge entity @s {ConversionTime:0}
The prices will be as they were before, because he lost all of its discounts and then got one single discount through the curing process.
- is duplicated by
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MC-183977 Zombie villagers gossips not saved when exiting game
- Resolved
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MC-194773 Summoning a zombie villager with custom Gossips Entity Data doesn't work
- Resolved
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MC-222462 Villager cure discount resets
- Resolved
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MC-223365 Cured villager trades reset during the curing process when unloading and reloading the chunk the villager is in.
- Resolved
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MC-231285 Villager discount trading resetted after re-opening world while retains zombie villager
- Resolved
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MC-235876 Cured Villager isn't giving discounts
- Resolved
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MC-256700 Villages has reset emerald values even though he's been zombified and cured.
- Resolved
- relates to
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MC-256639 Allays, Piglins, and Villagers lose inventory if unloaded and reloaded
- Resolved