-
Bug
-
Resolution: Unresolved
-
None
-
1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.4, 20w46a, 20w48a, 20w49a, 21w03a, 1.16.5, 21w06a, 21w07a, 21w08b, 21w13a, 21w15a, 1.17 Pre-release 4, 1.17 Release Candidate 2, 1.17, 21w39a, 1.18.1, 1.18.2, 1.19, 1.19.2, 1.19.4
-
None
-
Confirmed
-
Structures, World generation
-
Normal
-
Gameplay
The bug
The desert blacksmith in a village with the sandstone wall and the iron bars do not connect to each other when it is naturally generated. These walls are supposed to connect to each other due to the new wall mechanics. This also happens with the snowy blacksmith too with the iron bar and the wall not connecting to each other.
How to reproduce
- Use the seed 1164056543137721831 with the default world type
- /execute in minecraft:overworld run tp @s -285.08 63.00 -156.12 190.20 -11.25
→ The sandstone wall and the iron bars do not connect to each other with the new mechanics
Notes
The second row of walls is the updated block states of the 2 walls because I replaced a sandstone wall. The other rows were not updated.
Also affects the snowy blacksmith.